Samana/hardware-breakpoints
Fast halt-on-read or halt-on-write breakpoints, right in your code (Intel 32-bit Windows only)
DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
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Fast halt-on-read or halt-on-write breakpoints, right in your code (Intel 32-bit Windows only)
DirectXTex texture processing library
DirectXMesh geometry processing library
Intel Asteroids DirectX 12 Sample