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Catalog / Ryex / libapril
Public GitHub Catalog Discovered Oct 2, 2026

Ryex / libapril

Is a simple library that serves as the middle man between the rendering API and your application. This way, you can easily change rendering systems without having to change you code (eg. OpenGL, DirectX, SDL, WinGDI...) (mirror of http://sourceforge.net/projects/libapril/ since r1500)

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This repository is cataloged as part of our automated global GitHub synchronization. Full telemetry, velocity snapshots, and code summaries are scheduled for continuous enrichment.

#23288117GitHub System ID
RyexOrganization / User
PublicVisibility
ActiveCatalog Status

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Ryex/libxal

A universal platform independent audio library. Each platform uses it's native audio system, accessible through a common interface. Supported platforms are PC, Mac and iOS. Android support coming soon.(mirror of https://code.google.com/p/libxal/ since r690)

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Ryex/libaprilparticle

Particle system intended for use with APRIL (libapril) that covers particle emmiters, different kind of affectors and particle types such as mesh, billboard and voxel. (mirror of http://sourceforge.net/projects/libaprilparticl/ since r237)

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Ryex/libaprilui

A User Interface targeting game developers, using April library for rendering. It's designed to be simple yet efficient. (mirror of http://sourceforge.net/projects/libaprilui/ since r1176)

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Ryex/libatres

A unicode text rendering system, primarily designed to be used in graphical applications. Supporting many display features. (mirror of http://sourceforge.net/projects/libatres/ since r557)

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