RobertBeckebans/pbrt-v2
Source code for the version of pbrt described in the second edition of "Physically Based Rendering"
Gimp Plug-in InsaneBump converted and improved from python script
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Source code for the version of pbrt described in the second edition of "Physically Based Rendering"
A drinking game for Quake 3 Arena. This repository contains a log parser, scoreboard and a game master.
Doom 3 GPL: Overhead GPL Game
Tool for manipulating Doom 3 and Doom 3 BFG Edition fonts.