MadWeedFall/SlimeSoccer
Using RakNet to make a LAN soccer game. Physics simulation has been put on server side so that it needs some tricks to make client side plays right. A lot of try and errors has been made and it is still not quite "playable".
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Using RakNet to make a LAN soccer game. Physics simulation has been put on server side so that it needs some tricks to make client side plays right. A lot of try and errors has been made and it is still not quite "playable".
Simple tests while learning RakNet, an open source game connection framework.
Graphics and physics research, snippets, demos
Demo shows how to implement VSM to soften shadow map based shadow, using GLSL as the shader language