Lomztein/Brute-Force-Attack
My first ever complete personal project. A classical-style tower defence game with some experimental features. Swapped out proper game design for fancy bloom post-processing.
A game where you build dumb missles, and try and fire them at something on the other side of a tiny planet. Yay.
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My first ever complete personal project. A classical-style tower defence game with some experimental features. Swapped out proper game design for fancy bloom post-processing.
Just a weekend project. Nothing more, nothing less.
A prime example of why backend developers should never touch front-ends. That is, unless they want to, I can't tell them what to do ¯\_(ツ)_/¯
Shizzle for school