Kline-/NAMS
NAMS is a C++ MUD server with the primary goals of a safe, modular design and a server core that is substantially decouppled from game logic.
My unofficial and non-mainstream patches for TrinityCore.
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NAMS is a C++ MUD server with the primary goals of a safe, modular design and a server core that is substantially decouppled from game logic.
Misc tools/scripts I've written for various purposes.
An extensible utility to convert popular MUD area formats between one another.
A more modern MUD server derived from ACK!MUD.