James-Z/Helium
C++ Frameworks and Game Engine
OGLplus is a collection of open-source, cross-platform libraries which implement an object-oriented facade over the OpenGL® (version 3 and higher) and also OpenAL® (version 1.1) and EGL (version 1.4) C-language APIs. It provides wrappers which automate resource and object management and make the use of these libraries in C++ safer and more convenient.
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C++ Frameworks and Game Engine
The Physics engine that accompanies the book "Game Physics Engine Design"
Smarthosts
OpenGL 3 and OpenGL 4 with GLSL