Garufortho/TestJunk
Just testing something
A simple GUI library for Unity
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Just testing something
A small library for .NET, giving access to priority based ticking of any number of objects. Load balances the invocation of the tick events for the objects, with a user definable maximum limit for objects to be processed in a single update. For most users, just download TickedPriorityQueue.dll, and UnityTickedQueue if applicable