GamerMX1248/stitchup
StitchUp is an XNA 4.0 implementation of Shawn Hargreaves' article "Generating Shaders From HLSL Fragments". It integrates with the XNA Content Pipeline to provide compile-time linking of shader fragments.
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StitchUp is an XNA 4.0 implementation of Shawn Hargreaves' article "Generating Shaders From HLSL Fragments". It integrates with the XNA Content Pipeline to provide compile-time linking of shader fragments.