Delwin9999/efficient-sparse-voxel-octrees
Automatically exported from code.google.com/p/efficient-sparse-voxel-octrees
An implementation of the "Voxel Cone Tracing" global illumination technique proposed by Cyril Crassin (http://perso.telecom-paristech.fr/~eisemann/publications/Crassin2011VoxelGlobalPG/VoxelGI_EG-pg2011-sub.pdf)
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Automatically exported from code.google.com/p/efficient-sparse-voxel-octrees
A little collection of various C++ utilities that I frequently use
Simple and Fast Multimedia Library
MLNM-ONE video game engine