DavidSaxon/Functor
A game made in 72 hours for Ludum Dare 32. Built using an early version of Omicron.
A RTS game based on the theme of evolution for Ludum Dare 24. Using C++ with openGL and SDL.
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A game made in 72 hours for Ludum Dare 32. Built using an early version of Omicron.
An atmospheric first-person horror game made using an early version of Omicron game engine.
A game made using an early version of Omicron for PxlJam 2014 (http://pxljm.com/)
A game engine written in C++ using OpenGL.