BigMacchia/DynamO
An event-driven particle simulator and visualisation code. Please see the website below for more information.
Send selected code snippets to Maya via commandPort
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An event-driven particle simulator and visualisation code. Please see the website below for more information.
skinning plugin for Autodesk Maya
Custom Wrap Deformer implemented in Maya's C++ API as Maya plugin. MayaCustomWrapDeformer takes into account the UV coordinates of the deformed model and simplifies/automates the rigging process
A script and deformer that can invert a shape through a deformation chain so the shape can be applied as a front of chain shape. This has the same functionality as Christian Breitling’s correctiveShape plug-in. He stopped providing it after Maya 2008 so I’m providing a Python version that doesn’t need to be compiled.