ApeOnFire/SignalR-ObjC
Objective-C Client for the SignalR Project works with iOS and Mac
Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them)
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Objective-C Client for the SignalR Project works with iOS and Mac
SignalR protocol 1.2 client for .NET 2.0
StrangeIoC. Just the code.
The IoC/Binding Framework for Unity3D and C#