Ahnfelt/prickle
Public repository.
Experimental: A very simple implementation of 2d collision detection & movement. All actors have axis-aligned bounding boxes and a simple sparse grid data structure is used to avoid n^2 intersection checks.
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Public repository.
A port of Werks ULD library for OpenGL (WebGL + fragment shader)
Type inference for ML-like languages. A port to F# of "Algorithm W Step by Step" by Martin Grabmüller.
Experimental: A touch programming language, for programming on smartphones etc.