AhmedHani/AI-Hackathon-Game
Game that used in AI-Hackathon event that made by acmASCIS for session training and programming competition
A Reinforcement Learning solution for Banditology problem using Q Learning Algorithm
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Game that used in AI-Hackathon event that made by acmASCIS for session training and programming competition
My solutions to some of Kaggle Machine Learning competitions. The repository contains 3 sections that divides the problems to 3 difficulties (Easy, Medium, Hard) according to the difficulty i faced during understanding or implementing the problem solution.
An implementation of Q algorithm and its deep variant for Reinforcement Learning purposes.
This is a calculator that formats mathmatical expressions in the way you would normally write them down with pen and paper