AceRoqs/GenePrediction
Algorithms for computational biology.
Reference C++ and C# code for tutorials that I wrote for DirectX 8 and 9 in 2000 and 2003.
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Algorithms for computational biology.
Code used as the basis for my articles in the Game Programming Gems series of books: Lock-free algorithms, Mersenne Twister, and Zobrist Hash.
Various DOS and Windows utilities for reading/writing physical sectors on disks.
These are various listings of disassembled boot sectors.