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Developer Profile

zpconn

Discovered public repositories for zpconn in the GitHub catalog.

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zpconn/tablesorter

Github fork of Christian Bach's tablesorter (http://tablesorter.com) plugin

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zpconn/Quarto

The game of Quarto in Java Swing with an AI powered by the min-max algorithm.

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zpconn/RoboFuehrer

The LHS submission for the computer programming event of the Pummill Math Relays.

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zpconn/rainfall

My small and simple solution to the Palantir programming challenge in Haskell.

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zpconn/Dynamic2DLightning

An example using Managed DirectX to perform normal mapping, bloom post-processing, and dynamic shadows in 2D.

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zpconn/TheGrid

TheGrid is a mass-spring grid simulation that exists on the edge of stability, providing some epileptic visual effects.

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zpconn/Gas

Gas is a 2D shader-based game rendering engine written in C# and using the Managed DirectX bindings (not XNA).

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zpconn/FieldPong

FieldPong is a modern re-imagining of Pong that takes place in a distorted gravitational field represented by a mass-spring grid in space.

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zpconn/TerrainExplorer

This terrain renderer implements a custom version of the chunked LOD algorithm using dynamic displacement of a single small grid.

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zpconn/Legend

A procedural generator for layered block-based worlds in Java.

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zpconn/Simple

Interpreter for a simple scripting language called Simple, written in C.

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