zmthy/vim-grace
Vim configuration for the Grace programming language
Discovered public repositories for zmthy in the GitHub catalog.
Vim configuration for the Grace programming language
Andrew's fork of the minigrace compiler
Intuitive synthesis of incidental detail using higher-order functions.
REST resources for the Snap web framework
Accept header branching for the Snap web framework
QuickCheck for Cabal
A game for Pixel Jam 2013.
A functionally reactive game engine, with headgear to protect you from the headache of game development provided.
Haskell HTTP package
My personal configuration files.
489 w/ uhc
Processing HTTP Content-Type and Accept headers
The Elm programming language aims to make web development more pleasant. Elm is a type-safe, functional reactive language that compiles to HTML, CSS, and JavaScript.
An attempt to use OpenGL and Reactive Banana to make Pong.
A basic game for COMP 103 workshop.
Public repository.
A NaGaDeMo game.
Bindings for the Processing graphics library in Grace
A library for Haskell supporting asynchronous IO with a fork-join model.
A Textmate bundle for the Whiley programming language.
Markup as CoffeeScript.
A Textmate Bundle for the Grace programming language
Benchmark Suite for Whiley
Haskell bindings for the Kinect.
Whiley is a programming language particularly suited to safety-critical systems. It is a hybrid object-oriented and functional programming language which employs extended static checking to eliminate errors at compile time, including divide-by-zero, array out-of-bounds and null dereference errors.
A derivative of the Whiley language which compiles to JavaScript
A tool for converting archived physical media into archivable software.
A collaborative whiteboard tool for education.
Unfancy JavaScript