zachwlewis/radical.rocks
Get a piece of the radical rock.
Discovered public repositories for zachwlewis in the GitHub catalog.
Get a piece of the radical rock.
Dynamic color switching with FlashPunk.
A short example of what not to do.
Hearthstone decks and stuff.
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
An Inventory object made in FlashPunk.
Tiled + FlashPunk
A cheatsheet for my dang job.
Stick things to other things.
Solarized Colorscheme for IntelliJ IDEA
Pokemon-style engine with FlashPunk.
Tap tap tap.
Real PC grammars need jsGrammar.
Developers music
PROJECT: CODENAME — For when you need a codename.
A reiterative productivity tool.
Playing with the new TextureAtlas class.
A platform for community discussion. Free, open, simple.
Public repository.
Duder the coins before Coin Duder dudes fire.
A sample platformer game built with FlashPunk.
Recording user input for playback.
Solarized colorscheme for FlashDevelop
precision color scheme for multiple applications (terminal, vim, etc.) with both dark/light modes
Installation instructions for Discourse on Ubuntu and Amazon EC2
An example of using a mask in FlashPunk.
The personal website of Zachary Lewis.
Monitor and track guild goals and levels.
AddOn packaging and deployment.
Simple, one-click trade barking.
Custom alerts for recipe hunters.
Finally, a usable, browsable API for developing World of Warcraft AddOns.
How does GitHub publish a Jekyll thing?
A simple multimedia portfolio
Digital art portfolio static site created with Bootstrap.
Stutter productivity tool for Windows.
The GitHub Game Off 2012 is a game jam / hackathon / coding challenge to create an open source a web-based game
A set of Windows 8-themed Launchy skins.
Source code for the tutorial on using FlashPunk 1.6 and Ogmo Editor 2.1.
Colour Schemes for Hackers
An entry for Ludum Dare 22.
Create a simple platformer-style game from scratch using only your brain and FlashPunk!
Escape from Music Manor: A Rhythmic Roguelike!
A simple test to see how rotating a screen independently of the player works.
The source code for a series of Making Games With FlashPunk video tutorials.
The source code for Making Games With FlashPunk: Episode 10
Public repository.
Visual Editor for Interactive Fiction
A port of FlashPunk for XNA 4.0.
My entry to Ludum Dare 19