xurxodiz/cardwalker
Parse 'Magic: the Gathering' card rules into XML representations.
Discovered public repositories for xurxodiz in the GitHub catalog.
Parse 'Magic: the Gathering' card rules into XML representations.
A 2D game created for the #0hgame jam of 2013.
a set of erlang utilities for the Olson timezone database files
Generator of Markov chains. Demo at @MarkovUnchained.
A simple clone of the snake game.
Code for the ErlangCamp 2012 teaching conference.
A repository for my solved Project Euler problems.
Product of the 48h #SitoJAM game jam on June 2012.
A chatbot for Telegram in eternal mid-development.
Prototype for a natural language interface for a music database developed as my Master Thesis.
A language based on roleplaying combats.
My entry for the Mario AI Championship 2012, implementing adaptive procedural level generation. Holds 1st place at the all-time points and percentage tally.