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ufosky

Discovered public repositories for ufosky in the GitHub catalog.

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ufosky/bullet3

Bullet Physics 3.x AND Bullet 2 official repository with GPU rigid body pipeline

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ufosky/GamePlay

Open-source, cross-platform 3D native C++ game framework making it easy to create mobile and desktop games.

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ufosky/Diana

Entity Component system like Artemis implemented in C

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ufosky/fifechan

Fifechan is a C++ GUI library designed for games. It comes with a standard set of 'widgets' and can use several different objects for displaying graphics and capturing user input.

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ufosky/GBA4iOS

A fast GBA emulator for the iPhone/iPod Touch based on version 1.8.0 of gpSPhone by zodttd (https://github.com/zodttd/gpSphone). This version can be compiled directly in Xcode and deployed just like any other app. No jailbreak required.

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ufosky/gameboy4iphone

A Nintendo Gameboy and Gameboy Color emulator for the Apple iPhone and iPod Touch.

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ufosky/EasyNDK-for-cocos2dx

NDK is always a problem. Writing such a code that can become a breeze in connecting with other platforms is always a problem when working with cocos2dx. This repo is a step made forward to make this pain a simple step.

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ufosky/proxychains-ng

proxychains ng (new generation) - a preloader which hooks calls to sockets in dynamically linked programs and redirects it through one or more socks/http proxies. continuation of the unmaintained proxychains project.

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ufosky/OBME

OBME: OBfuscated MEmory. Fast and easy to use tool in simple C++ to avoid memory cheating by scanning (searching). See igameguardian, "Cheat Engine"...

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ufosky/readmem

A small OS X/iOS userland util to dump processes memory

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ufosky/utf.hpp

A single-header C++ library for converting between UTF-8, UTF-16 and UTF-32

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ufosky/KoboldKit

Kobold Kit is the game engine built on and extending Apple's Sprite Kit Framework.

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ufosky/liz

Lizard brain for game entities - a data-oriented behavior tree library in C

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ufosky/QuickPath

Simple MMO game made with Scala, Akka, Play!, WebSockets, CoffeeScript and Three.js

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ufosky/ActorBasedGoL

I will use this repo for an assignement that I have to accomplish for a course at my university that I attend to. The task is to learn about the actor model. I will implement Game of Life with akka in java to tackle that task.

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ufosky/tiny-mmo

A work-in-progress example of server-side implementation of a tiny massive multi-player online game, implemented with Scala 2.10.2 and Akka 2.2

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ufosky/CPP-Reflection

Reflection is not supported by current c++ standard, This examples demonstrates how to adopt reflection in your c++ code, particularly, string fromClass and classFromString. It relies on templates and a couple of short macros. The Factory functions are indexed in a map against the class string. The map is static, therefore is instantiated before int main() is given a chance to run. Making the reflection available right at the start without any setup code being required to run.

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ufosky/Specs

A repository of CocoaPods (cocoapods.org) specifications.

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ufosky/pushproxy

A man-in-the-middle proxy for iOS and OS X device push connections

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ufosky/ccgui

ccgui is a library for creating Graphical User Interfaces (GUIs) for cocos2d-x applications. The main goals of ccgui are: speed, flexibility and ease of use.

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