tkokof/CocoaAsyncSocket
Asynchronous socket networking library for Mac and iOS
Discovered public repositories for tkokof in the GitHub catalog.
Asynchronous socket networking library for Mac and iOS
A fast, open-source, native implementation of the Flash API
Dynamic code injection Tool
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
Godot Game Engine
A modular, extendable, and easy-to-use physics engine for javascript
Simple and Fast Multimedia Library
Mintomic: A Small, Portable Lock-Free API
C++11 open source clone of "Super Hexagon". Depends on SSVStart, SSVEntitySystem, SSVLuaWrapper, SSVMenuSystem, JSONcpp, SFML2.0. Features JSON/LUA customizable game files, a soundtrack by BOSSFIGHT, pseudo-3D effects. I need someone to maintain the Linux port, and someone to create and maintain an OSX port.
Free 2D game development tool focused on the recent video cards for hardware acceleration and shader effects. It may be used to develop any style of game, such as top-down view RPG's, side scrollers and shoot'em up games. The main goal of this engine is to provide high-quality lighting, shadow and particle effects with an easy to use visual interface and a simple and direct scripting system.
Open Source Multiplatform Game Engine, C# OpenTK Version including the Editor, for details see http://DeltaEngine.net
a fresh & lightweight javascript game engine
Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers and mobile devices.
JavaScript graphics and games engine with API familiar to Flash one. Just look to examples sources.
Actionscript 3 Particle Engine for Flash and Flex
An open optimized software library project for the ARM® Architecture
ENet reliable UDP networking library
SharpDX GitHub Repository
A port of the Processing visualization language to JavaScript.
A fast and extensible gapless AudioPlayer/AudioStreamer for OSX and iOS (iPhone, iPad)
High Performance Remote Object Service Engine
Miner Wars 2081 Official source codes
Penumbra: Overture is a first person horror game, using the HPL1 Engine.
A real time 3D engine.
A wrapper library for OpenAL. Makes using OpenAL alot easier.
The 2013 edition of the Source SDK
Repository for NRefactory 5
A lightweight Lua-based IDE for Lua with code completion, syntax highlighting, live coding, remote debugger, and code analyzer
This is the development repo of Moai SDK. Current, but not necessarily tested or stable.
an advanced static analyzer for Python
Navigation-mesh Toolset for Games
POCO C++ Libraries - Cross-platform C++ libraries with a network/internet focus.
A pure c# implementation of Lua 5.2 focus on compatibility with Unity
cocos2d for iOS, Android, Win32 and OS X. Built using C++
game server distributed framework
Open source release of Canabalt for iOS
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
Cross Platform Implementation of XNA for iOS, Android, Mac , Linux, Windows, Windows8, OUYA and Playstation Mobile
Mono open source ECMA CLI, C# and .NET implementation.
MIT Licensed Open Source version of Torque 2D from GarageGames
MIT Licensed Open Source version of Torque 3D from GarageGames
Public repository.