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tiashaun

Discovered public repositories for tiashaun in the GitHub catalog.

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tiashaun/SDLEngine

Apenas um projeto para relembrar o desenvolvimento em C++ e SDL com OpenGL.

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tiashaun/CppMario

A simple development of a Mario sidescroller in C++ using SDL, Boost, Pugixml, and Spocs.

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tiashaun/pdk-mainloop-example

An example of how to do a proper mainloop for a webOS SDL app that sleeps while not active, doesn't run at more than 30 fps, and is always responsive to user input.

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tiashaun/APB2D

A WIP 2D game engine in C++/SDL targeting Maemo 5 platform

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tiashaun/SOGui

A window\widget experiment integrated into SDL (inc. SDL_ttf & SDL_Image) and OpenGL making use of Frame Buffer Objects (rendering the windows to texture)

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tiashaun/AxRog

SDL game inspired by roguelikes with an encounter-by-encounter rather than tile-by-tile design

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tiashaun/cylindrix

3-on-3 vehicle combat game with retro tron style graphics. Originally released commercially for MSDOS in 1995. It has been refactored to be cross-platform by building upon SDL, OpenGL and OpenAL.

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tiashaun/OpenSkyscraper

Open source zombie shootergame inspired by SimTower, based on SDL, OpenGL and OpenAL. #opentower on freenode.net

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