tianyt/unity3d-prefab-pool
Simple Prefab Pool for Unity3D
Discovered public repositories for tianyt in the GitHub catalog.
Simple Prefab Pool for Unity3D
An experimental toolset for Unity asset and asset bundle files.
AnimatorEvents for Mecanim v1.1 for unity 4.3. It handles transition and animation state changes
Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them)
Public repository.
用于Unity3D(C#)的Android设备信息获取工具类
A socket client tested to connect to socket.io-node servers.
XCode 4 project editor for Unity3D postprocess.
A series of classes that assist in rapid development of Unity3D applications.
Lua for Unity3D
Git/Mercurial version control for Unity - Currently only Git is supported. Under heavy development.
A toolset for working with text-based scene files in Unity (http://www.unity3d.com) instead of the built-in binary format.
A pure c# implementation of Lua 5.2 focus on compatibility with Unity
主に gree/unity-webview のリファクタリング。本家を元に改良してく!
Classes and information about running WebSync with Unity 3D.