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swq0553

Discovered public repositories for swq0553 in the GitHub catalog.

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swq0553/Vanda-Engine

Vanda Engine is the new FREE and open source development platform for Games and realtime interactive 3D

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swq0553/siggraph2012course

Presentations for SIGGRAPH 2012 course "Graphics Programming on the Web" covering HTML5 technologies (Canvas, CSS, etc.), WebGL and WebCL

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swq0553/wke

3D Web UI. Web and Flash Embedded in 3D games, based on WebKit

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swq0553/clustergl

Transparent parallel 3D rendering for display walls and Google Liquid Galaxy

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swq0553/GamePlay

An open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.

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swq0553/rapidxml

(UNOFFICIAL) RapidXml is an attempt to create the fastest XML parser possible, while retaining useability, portability and reasonable W3C compatibility. It is an in-situ parser written in modern C++, with parsing speed approaching that of strlen function executed on the same data.

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swq0553/Equalizer

Equalizer is the standard middleware to create and deploy parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors and computers to scale the rendering performance, visual quality and display size. An Equalizer application runs unmodified on any visualization system, from a simple workstation to large scale graphics clusters, multi-GPU workstations and Virtual Reality installations.

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swq0553/nvFX

Generic Effect system for Graphic API's (OpenGL and DirectX)

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