swq0553/Vanda-Engine
Vanda Engine is the new FREE and open source development platform for Games and realtime interactive 3D
Discovered public repositories for swq0553 in the GitHub catalog.
Vanda Engine is the new FREE and open source development platform for Games and realtime interactive 3D
Everything related to my upcoming Seminar at NVScene 2014
微量级的软件开发包,目前版本提供一些基础类,和一个tcp的网络引擎
WebGL virtual globe and map engine
Presentations for SIGGRAPH 2012 course "Graphics Programming on the Web" covering HTML5 technologies (Canvas, CSS, etc.), WebGL and WebCL
WebGL Earth Official Tree
Regal for OpenGL
A Detailed Cplusplus Concurrency Tutorial 《C++ 并发编程指南》
Public repository.
Tianchi Qt Shared Library Project
3D Web UI. Web and Flash Embedded in 3D games, based on WebKit
A utility library
Socket Server And Client for windows
Transparent parallel 3D rendering for display walls and Google Liquid Galaxy
Community maintained Hydrax. (An Ogre3D plugin for water rendering.)
A lightweight signals and slots implementation.
OpenGL 4 Graphics Engine
OpenSceneGraph (OSG) Recipes
An open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.
LLQtWebkit library for the InWorldz Viewer
CubicVR 3D Engine, C++ version
OpenGL Mathematics (GLM)
Official Open Asset Import Library Repository
(UNOFFICIAL) RapidXml is an attempt to create the fastest XML parser possible, while retaining useability, portability and reasonable W3C compatibility. It is an in-situ parser written in modern C++, with parsing speed approaching that of strlen function executed on the same data.
Equalizer is the standard middleware to create and deploy parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors and computers to scale the rendering performance, visual quality and display size. An Equalizer application runs unmodified on any visualization system, from a simple workstation to large scale graphics clusters, multi-GPU workstations and Virtual Reality installations.
Generic Effect system for Graphic API's (OpenGL and DirectX)
Public repository.