splinterofchaos/ftl
C++ template library for fans of functional programming
Discovered public repositories for splinterofchaos in the GitHub catalog.
C++ template library for fans of functional programming
An extensible game definition language and engine written in C++ and powered by Python.
An almost-pure C++ library for writing functional code.
Public repository.
Git clone of tmux's SVN repository (updated half-hourly from sf.net). The "tags/" directory contains on-going SF releases of tmux. The "trunk/" directory contains patches ported from OpenBSD which will form the next release. Most people will probably want to look in "trunk/" either for patches/development or latest features not yet released.
Public repository.
Public repository.
A web browser that adheres to the unix philosophy.
Give folders or directories comments and view them easy.
An experimental roguelike focused (currently) around items, crafting, etc.
A very simple proxy server that does almost nothing.
Public repository.
Public repository.
Modern FPS Satire
A 2.5D game called Orthello the Wizard (working title).
Public repository.
These are my various rc and config files. It's really just a personal backup to help synchronize across installations.
These are my various rc and config files. It's really just a personal backup to help synchronize across installations.
A game about gravitational orbit.
A simple N-dimensional vector class. My goal is to make it simple to use, but comprehensive. Any type can be used (even non-scalar types, if you wanted), and number of dimensions.
Not much yet, but i plan it to be a game where you shoot the floor!
I haven't really decided what this is yet, but it's going to be a game. Probably.