smacdo/MonoGame
Cross Platform Implementation of XNA for iOS, Android, Mac , Linux, Windows, Windows8, OUYA and Playstation Mobile
Discovered public repositories for smacdo in the GitHub catalog.
Cross Platform Implementation of XNA for iOS, Android, Mac , Linux, Windows, Windows8, OUYA and Playstation Mobile
Simple proof of concept cross platform game written in C#, using p/invoked SDL2 and tiled.
A very simple GUID generator written in C++ using the windows api.
Simple C# scheme interpreter.
Scott's simple math library
Google Test fork
Simple 2d C++ breakout clone. Aims to be a clean, cross platform and modern 2d game written using modern C++ techniques. It's still a major work in progress, and lots of code will be refactored as functionality is added.
OpenGL sandbox, simple 3d engine that is shader based.
Fork of the open asset importer tool. Adding simple output formats that can be easily incorporated into 3d games
Collection of standard linux configuration files, and useful shell scripts. Comes with a script to automate the entire process of "fixing" a new Mac/Linux/WSL environment to match my preferences :)
An open source project demonstrating various graphical demos while learning DirectX, culminating in a playable game. This project also aims to show high quality, testable, multi platform Windows development in C++11.
A procedurally generated dungeon crawler with 2d graphics and a modern take on the old roguelikes
A cross platform Brainfuck interpreter with configurable implementation standards written in C++ for Windows, Linux and MacOS.
Networked chat and 2d topdown role playing game. Development has moved to Dungeon Crawler, and all future development on this project has halted. Keeping this here for archival purposes
Its a sandbox of code! My dumping ground for all types of common library code, expiremental code, tests and amusing projects. Feel free to pick through anything, its all free to use with attribution
You wake up in a mysterious dream world made entirely of cubes, and must discover a way back home!
Project euler code
Command line utility script to help convert and process game assets
A 3d space sim where you can ply the trade routes or fight your way to infamy. Was originally a UIC-ACM SigGame project, but development never progressed beyond initial stages to do lack of interest. Kept for historical purposes