sleep2death/TexturePackerForStarling
Texture Packer using Max Rectangles algorithm
Discovered public repositories for sleep2death in the GitHub catalog.
Texture Packer using Max Rectangles algorithm
The GPU powered 2D Flash API
VPlayer For VMax
An arcade game demo
A actionscript 2d ui/game framework using new GPU acceleration API
Skeleton animation engine implements with MoleHill
Using the next generation flash player(molehill) to create a near-real time planet.
A demo of the multiplayer pk solution on flash platform
A multi-platform visual idol.
An isometric game which is written by actionscript 3.