scazan/vimrc
My current .vimrc
Discovered public repositories for scazan in the GitHub catalog.
My current .vimrc
A lightweight library for generating and managing patch cables (or any set of lines and coordinates)
JavaScript 3D library.
A simple SuperCollider script to run connecting computers together and assigning environment variables to each person for network music performance.
Code for each one of the Arduino based "Alebrijes" modules. https://vimeo.com/59217387
Code from the Infantcore Blob-tracking installation for Machine Project
A testing ground for some experiments using Node.js, Socket.io, and my AudioStage library for making interactive collaborative sound apps.
Public repository.
A sound cueing and playback library for websites (currently only works in Google Chrome) to easily map soundfiles to named events via a configuration file. Created to be easy for sound designers to interface with.
CorpseBludgeon is an interactive live-action video game written in C++ and Processing to be used with XBee Accelerometers and to be installed at BetaLevel, Los Angeles, CA. In collaboration with Casey Anderson, Scott Cazan, and Jason Brown.