rudybear/RakNet-1
RakNet is a cross platform, open source, C++ networking engine for game programmers.
Discovered public repositories for rudybear in the GitHub catalog.
RakNet is a cross platform, open source, C++ networking engine for game programmers.
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony's Worldwide Studios central tools group since early 2006. ATF has been used by most Sony first party game studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studios, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
Direct3D to OpenGL abstraction layer
BRDF Viewer
A C++ to ActionScript compiler toolchain
ENet reliable UDP networking library
The ownCloud core
RakNet is a cross platform, open source, C++ networking engine for game programmers. A lower level framework powers higher-level features such as game object replication, voice chat, and patching.
Data structures and sample applications using Mintomic
iOS native app for Z-Way server
Minimal UI for Z-Wave.Me Z-Way server that illustrates how to write own UI using JSON API
Android application to control Z-Cloud
Emscripten: An LLVM-to-JavaScript Compiler
Tools to compliment Flash's Telemetry feature
Ports of various open source libs using flascc to target Flash (http://gaming.adobe.com/technologies/flascc)
Some more example ports using flascc to target Flash (http://gaming.adobe.com/technologies/flascc)
GLSL To AGAL compiler -- Use this to compile GLSL shaders so they can be used in your flash application.
An implementation of OpenGL for Stage3D that can run inside Flash Player 11+
Collection of Code Samples to be used with the Native SDK
A Facebook Like button for native iOS apps
CLR (.NET & Mono) binding for 0MQ
Public repository.
This is the development repo of Moai SDK. Current, but not necessarily tested or stable.