pzucco/pyNetGameSync
A python library for network games. It's meant to facilitate synchronization of objects over the network.
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A python library for network games. It's meant to facilitate synchronization of objects over the network.
Simple pure python protocol that extends UDP functionality by providing a optional "reliable mode" for handling packages. It serves as the network protocol for a game im developing.
Simple pure python module for serialization of structured data with no ovearhead. It serves as base of the network protocol for a game im developing.