nondescriptpointer/glexp-shadows
Objective: shadow mapping
Discovered public repositories for nondescriptpointer in the GitHub catalog.
Objective: shadow mapping
Objectives: doing some more advanced camera control. Catmull-Rom splines, free camera control and mouse manipulation of objects within 3D space.
Objectives: tweening, better camera control
Objectives: diffuse lighting shader, better texture loading and model loading
Simple experiment with a UI to build some Matrix transforms intuition.
Toying around with Berkelium, which renders a Chromium instance off screen.
OpenGL tools
Chromium Embedded in GL/DX
A plugin for jQuery. Make your form controls look how you want them to.
Public repository.