netonjm/PhysicsEditor
PhysicsEditor implementation on CocosSharp
Discovered public repositories for netonjm in the GitHub catalog.
PhysicsEditor implementation on CocosSharp
Public repository.
Book library control for CocosSharp
Public repository.
SVGdrawer
Extension library for CocosSharp
Rube loader library for CocosSharp
DynamicPlist
CocosSharp is a C# implementation of the Cocos2D and Cocos3D APIs that runs on any platform where MonoGame runs.
A fast and lightweight 2D game physics library.
Advanced physics engine library based on Chipmunk in C#
Cross-platform FreeType bindings for .NET
A Freak Console Game Engine
2D skeletal animation runtimes for Spine.
Public repository.
This is the nuget repository web application. The nightly builds of cocos2d-xna will be pushed to this repository, wherever it is hosted.
Utilities to load scenes created by the R.U.B.E Box2D editor
SharpDX GitHub Repository
Cross Platform Implementation of XNA for iOS, Android, Mac , Linux, Windows, Windows8, OUYA and Playstation Mobile
Public repository.
This sample contains the loader souce and sample code
XNA Port of Cocos2d-X
Public repository.
Public repository.
Public repository.
Public repository.
Public repository.
XBSlink the XBox360 & PS3/2 System Link Proxy
Java Graphic Adventure
VoiceChat Server