muzaheed57/RakNet
RakNet is a cross platform, open source, C++ networking engine for game programmers.
Discovered public repositories for muzaheed57 in the GitHub catalog.
RakNet is a cross platform, open source, C++ networking engine for game programmers.
UDP master server for Torque Game Engine
A set of Jenkins configurations and jobs for building complete MoSync SDK and Reload packages
A Javascript library to read and write bits in a stream.
Navigation-mesh Toolset for Games
Recast/Detour - Fork of https://code.google.com/p/recastnavigation/
Sample project showing third person camera behavior and Mecanim animations
The easy-to-use and developer-friendly CMS
An advanced particle system featuring GraphEmitters and MeshEmitters. This is the free version of the IPS a Pro version is being developed.
MIT Licensed Open Source version of Torque 2D from GarageGames
A truly skeletal starter/learning project for Torque 3D.
State machine editor for Torque 3D.
An experimental RPG using Torque 3D.
Command line utility using the FBX SDK to convert FBX/Collada/Obj files to a custom text/binary format for static, keyframed and skinned meshes.
GCC backend for MoSync
Eclipse-based IDE for MoSync
MoSync Reload, Live Mobile HTML5 programming platform
Cross-Platform SDK for mobile phones
Terrain Master resource for T3D
Ecstasy Motion Client Repository (with 30 Day Trial)
Public repository.