moto2002/pomelo
A fast,scalable,distributed game server framework for Node.js.
Discovered public repositories for moto2002 in the GitHub catalog.
A fast,scalable,distributed game server framework for Node.js.
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Boilerplate for three.js
This tool will convert any MovieClip containing Other MovieClips, Sprites or Graphics into a starling Texture Atlas, all in runtime. By using it, you won't have to statically create your spritesheets. Just take a regular MovieClip containing all the display objects you wish to put into your Atlas, and convert everything from vectors to bitmap textures. This extension could save you a lot of time specially if you'll be coding mobile apps with the starling framework. For more info, please refer to the README.md File
leafsoar cocos2d-x code
ccgui is a library for creating Graphical User Interfaces (GUIs) for cocos2d-x applications. The main goals of ccgui are: speed, flexibility and ease of use.
html5 game javascript canvas
用于as3.0在android上的快速分享
an image processing lib based on html5
Public repository.
A sample for ANE-Facebook project.
Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers and mobile devices.
转换SWF文件为Flexlite框架可用的DXR动画文件
A collection of AS3 libraries and sketches that I have built over the years.
an Open Source UI Framework for Flash Games!
2D skeletal animation runtimes for Spine.
Android bridge for adobe air
An Objective-C category that adds Android-style toast notifications to iOS.
JavaScript 3D library.
This project provides some simple but useful AIR 3.0 NativeExtension for Android platform.
Air native extension for integration with Apple's game center
Native Extension for Adobe AIR, adding UDP support to AIR for Mobile
Adobe AIR Native Extension (ANE) which works on iOS and on Android
XCode 4 project template for creating AIR native extensions (ANE) for iOS
Air Native Extension (iOS and Android) for the Facebook mobile SDK
MochiWeb is an Erlang library for building lightweight HTTP servers.
A scalable poker server that powers EA WSOP. Written in Erlang.
Light weight AS3 3D engine for developers.
Public repository.
C++ version of SneakyInput, for use with cocos2d-x
use this tool you can export the flash data, and use the data in cocos2d-x game
as3 skeleton for starling
Extensions for cocos2-x.
cocos2d for haXe is a framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d design: it uses the same concepts, but instead of using objective-c or python it uses haXe. cocos2d for haXe is a direct port from cocos2d for iPhone (WORK IN PROGRESS)
A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.
SomaCore is a lightweight event-based AS3 MVC framework.
SkeletonAnimationLibrary
Low level Actionscript 3 library to parse, create, modify and publish SWF files.
Morn UI,MornBuilder
Hungry Hero is an open source Flash game built on Starling Framework.
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
Imagemagick module for NodeJS
memcache proxy server, map key to specific memcache, written in nodejs environment
AMF library for NodeJS
A one-click runtime for CouchDB on Windows
使用nodejs写的网络幻灯片
用js实现的网络版幻灯片
a set of actionscript tools to export animations and graphic assets made in flash authoring to other formats.
Optimized Image batching for Starling.