mortennobel/emscripten-cubes
A small demo of cross-compiling an OpenGL project into WebGL using Emscripten
Discovered public repositories for mortennobel in the GitHub catalog.
A small demo of cross-compiling an OpenGL project into WebGL using Emscripten
Raymarching signed distance fields
Simple game engine for C++ 11 / OpenGL 3.x +
Public repository.
Public repository.
A small library parsing and saving Wavefront OBJ 3D models
Shows different programming techniques for parallel computing on CPU and GPU
Public repository.
Single draw call UI solution for Unity with multi resolution support and more.
OpenGL cloth simulation based on Jesper Mosegaards tutorial
A simple OpenGL 3.2 example using MSVS 2010 and freeglut
An object oriented C++ header-only wrapper for Timothy A. Davis' Cholmod library (part of SuiteSparse)
A file and module loader for JavaScript
An example of creating an OpenGL 3.2 core profile context using Qt 4.8 crossplatform
Extension to the Angel library (from the book Interactive Computer Graphics 6th ed)
A simple Topology Optimization (based on the 99-line Matlab code by Ole Sigmund)
A simple OpenGL 3.2 example using MSVS 2010 and freeglut
A benchmark between glMatrix (JavaScript) vs. GLM (C++)
A simple GUI-based web-server used for testing scripts running on localhost.
Public repository.
GAE Server code for the KickJS.org website
A WebGL game engine for modern web-browsers.
A WebGL export plugin for SoftImage 2011
A library of C# utility classes for Unity
Simple render engine for OpenGL
Implementation of ray traversal of uniform 3d grid for Unity
Simple procedural mesh generation for the Unity game engine
A third person camera system for Unity using Chase Camera