mo7amedelalfy/iOS8-day-by-day
Selection of projects accompanying the iOS8-Day-by-Day blog series http://www.shinobicontrols.com/iOS8DayByDay
Discovered public repositories for mo7amedelalfy in the GitHub catalog.
Selection of projects accompanying the iOS8-Day-by-Day blog series http://www.shinobicontrols.com/iOS8DayByDay
A simple endless runner game implemented in various programming languages.
Public repository.
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
ActionScript Molehill 2D Engine
A simple example demonstrating StageVideo under a Starling stage.
Air Native Extension for mobile camera and gallery features (iOS + Android)
Ane-Facebook Example
A Starling Extension to provide pixel based masking for Starling display objects
Public repository.
Air Native Extension for social messaging on iOS
AS3 Multiuser Library
Hungry Hero is an open source Flash game built on Starling Framework.
reusable package-level functions that solve common problems
Grocery List application made to switch between two separate Mobile UI libraries: Feathers and MadComponents
Away3D engine for Flash Player 11
Haxe/AS3 Physics Engine
Box2D AS3 Wrapper library with injected badassery!