mkienenb/cayenne
Mirror of Apache Cayenne
Discovered public repositories for mkienenb in the GitHub catalog.
Mirror of Apache Cayenne
A simple JavaFX game engine.
TestNG testing framework
Easy XML library for Java
Terasology resources that haven't been put in a better place yet
ManagerInterface for Terasology
A pathfinding module mainly meant as a library/framework for other modules
The A-mazing maze module!
A set of plants ideal for growth stages (farming)
A crafting system
A prototype of summonable, commandable minions
Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.