mikeroberts3000/NeuralProcessReconstructionFromSparseUserScribbles
This repository contains a C#/C++/CUDA implementation of our paper Neural Process Reconstruction From Sparse User Scribbles.
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This repository contains a C#/C++/CUDA implementation of our paper Neural Process Reconstruction From Sparse User Scribbles.
This repository contains C++ code to export the video segmentations from the system described in the paper Efficient Hierarchical Graph-Based Video Segmentation.
This repository contains the source code for G3DWidget. G3DWidget is a Qt widget written in C++ that can host 3D rendering code from the G3D Innovation Engine.
This repository contains IPython notebooks and other resources from my talk IPython is Great (for large-scale computation, data exploration, and creating reproducible research artifacts).
This repository contains an updated version of James Bird's Tiny Text rendering library. I updated this library for D3D11 and provided C# bindings that integrate seamlessly with SlimDX.
This repository contains an easy-to-read C++/Python implementation of the shape matching pipeline in the paper Sketch-Based Shape Retrieval.
This repository contains an easy-to-read Python implementation of the seamless image cloning method in the paper Poisson Image Editing.
This repository contains easy-to-read Python/CUDA implementations of fundamental GPU computing primitives.