michaeljones/breakout
Basic breakout game written in Haskell/OpenGL/SDL
Discovered public repositories for michaeljones in the GitHub catalog.
Basic breakout game written in Haskell/OpenGL/SDL
Project bookmarking/info system for the terminal
Simple implementation of smoothed particle hydrodynamics
Simple implementation of Perlin noise
Simple implementation of curl noise
Python import hook that attempts to guess the right directory to import from
A library for simplifying working with parts of the Autodesk Maya API
A wrapper for std::vector< T* > which ensures const-access to the T's being pointed to.
A slightly more forgiving list-table implementation for reStructuredText
A Sphinx directive for generating the help for a Maya node from its Attribute Editor annotations
C++ helper classes to reduce code duplication between initializePlugin & uninitializePlugin
Fuse filesystem for Alembic files
A map-based import hook for Python
A pan & zoom based presentation system for grand ideas
OpenGL display hooks for particles in houdini
Terminal highlighting for g++ output
Exercise timer
C++ implementation of a kdtree
Restructured text role for keyword based external links
A ray-tracer written in C++
Greasmonkey script to add a "View entire message" link at the top of clipped emails
Sphinx extension & script to prepare Sphinx html output for github pages.
A basic flocking system in C++
Image annotation directives for restructured text
Seinfeld calendar as a standalone javascript webpage
Pipeline and Workflow tool