metrowave/DeviceJam
Creating a Minority Report interface using Oculus Rift and Kinect
Discovered public repositories for metrowave in the GitHub catalog.
Creating a Minority Report interface using Oculus Rift and Kinect
Simple unity project integrating Kiniect data with Zigfu and the Oculus SDK
Ar.Drone with Oculusu Rift and Kinect for gestures and voice commands
A kinect-based interface for creating 3D animations.
Real-World 3D PointCloud Mapper using the Kinect and GPS
Kinect SimpleOpenNI Processing Examples from Making Things See
A set of scripts to help you capture the Kinect's motion capture data in Maya
class to save the data from the kinect as a textured OBJ file.
'Noise Ink' is a pseudo 2D fluid/ink animation system which responds to body movement via a Kinect camera. A combination of optical flow and perlin noise control the visuals.
Air Kinect Gesture Library
Public repository.
This is a wrapper that allows the user to access Microsoft's Kinect SDK v.1.7 data from inside the free Unity3D game engine. This is a workaround for the problem of Mono not supporting .NET 4.
A virtual dressing room in Unity using the Kinect sensor, an adaptable body mesh and full clothing simulation.
Open source drivers for the Kinect for Windows v2 device
Public repository.
Projection mapping using Kinect to quickly and accurately project onto any object
Public repository.
Example Code for a workshop teaching using the Kinect with Processing.org with the help of Synapse.
Public repository.
Source code for the Processing Development Environment (PDE)
Leap Javascript library
TimelineJS: A Storytelling Timeline built in JavaScript.
A JavaScript visualization library for HTML and SVG.
evented I/O for v8 javascript
DirectX11 Rendering within vvvv
Public repository.
These are some of my old vvvv patches from 2010