memoakten/ofxMouseAutoHider
openframeworks addon. Hides the mouse when you're not using it.
Discovered public repositories for memoakten in the GitHub catalog.
openframeworks addon. Hides the mouse when you're not using it.
Processing sketch to load, parse, analyse and play Codamotion motion capture files. http://codamotion.com/
Lightweight Ray class and operations for openFrameworks (e.g. hit detection, intersection). For more intense use check bullet physics
a very simple cross platform application to position and play multiple videos anywhere on the screen (or multiple screens).
Support files for Eyeo Workshop 2013-06-05 "The black art of manipulating numbers. Essential applied maths for computational artists."
Public repository.
C++ openFrameworks addon for a device agnostic Ilda functionality to control galvo+mirror based laser projectors. See ofxEtherdream for integration with opensource ILDA laser DAC.
C++ openFrameworks addon for interfacing with the Etherdream DAC
original (2002 improved) Perlin noise for openFrameworks
Public repository.
Public repository.
Public repository.
Alternative approach to interfacing with OpenCv from openFrameworks.
small app to play a grid of videos, and play fullscreen when selected
A simple C++ class to manage and organize the midi config of a Livid Ohm64/RGB midi controller
Public repository.
C++ template class (openFrameworks addon) to create an ordered named map of pointers (wraps std::vector and std::map)
OpenGL Gui to display ofxMSAControlFreak parameters
GUI agnostic parameter management system for openFrameworks
Cocoa GUI wrapper for Christoph Buchner's ofStateManager
C++ openFrameworks addon to interface with and control Parrot AR.Drone1 and 2.
volumetric slit-scan demo using Kinect. made with openFrameworks 0072 + ofxKinect
simple C++ openframeworks example demonstrating how to use (standard) shared pointers
C++ openFrameworks addon to capture stereo images from a PointGrey bumblebee using PTGrey SDKs. NOT TESTED WITH LATEST OPENFRAMEWORKS YET.
C++ openFrameworks addon to calibrate, rectify and create disparity maps from two non-rectified and non-calibrated images (or image sequences). NOT TESTED WITH LATEST OPENFRAMEWORKS YET.
C++ openFrameworks addon for very simple to use wrapper for OpenCL. All underlying openCL objects are accessible to allow advanced features too if need be
C++ openFrameworks addon to create a double buffer to be able to ping-pong back and forth. Templated class allows any data type to be ping-ponged (E.g. opengl texture, opencl image buffer, arbitrary data buffer etc).
DEPRECATED. Use ofMesh or ofVboMesh.
C++ openFrameworks addon to keep track of ultra high resolution time on posix systems using mach_absolute_time (currently using host timing on windows and linux)
C++ openFrameworks addon for simple and very quick to setup GUI based on Todd Vanderlin's ofxSimpleGui. It uses a very similar (almost identical) API, but with a rewritten backend.
C++ openFrameworks addon for particle/constraint based physics library with springs, attractors and collision. It uses a very similar api to the traer.physics library for processing to make getting into it as easy as possible. All classes are template based with typedefs for physics in 2D or 3D - Potentially even more dimensions! Demo at www.memo.tv/msaphysics
C++ openFrameworks addon to provide simple ObjectiveC style Smart Pointer functionality, which keeps reference count and frees memory when reference count is zero. This is accomplished by providing retain/release methods similar to Objective C. This is now probably superseded by built in shared pointers.
C++ openFrameworks addon with a set of template classes for doing various types of interpolations on data with any number of dimensions. You can feed the system an arbitrary number of data, then resample at any resolution, or ask for the value at any percentage along the data. Input data can be floats (for 1D splines, Vec2f (for 2D splines), Vec3f (for 3D splines), or even matrices, or custom data types (e.g. biped pose). Demo at www.memo.tv/msainterpolator
C++ openFrameworks addon which wraps up some poco functionality to make flash-like objects which auto updates/draws and adds mouse methods like onRollOver, onPress, OnRollout? etc with bounds checking with easy to remember functions to register/un-register callbacks.
C++ openFrameworks addon for solving and drawing 2D fluid systems based on Navier-Stokes equations and Jos Stam's paper "Real-Time Fluid Dynamics for Games"
C++ openFrameworks addon to keep track of BPM (via tapping) and output helper tempos on the beat, double-tempo, half-tempo, on every bar etc.
A very lightweight C++ wrapper which maps basic types to allow tight integration with openFrameworks (www.openframeworks.cc) and Cinder (www.libcinder.org) - or potentially any other C++ frameworks. Used by most of my other ofxMSAxxx addons.
OpenFrameworks is a cross platform open source toolkit for creative coding in C++.
It puts the data in the grind (written for processing 1.5.1)
http://www.triggershift.org/
OSC WebSocket stream using Tornado
Feel free this to install this in all Apple Stores. (I'm sure it's legal, but don't quote me on that)
old school serial comms over audio (i.e. encode text or any binary data).
Measures the lag in a video projector
MSAFluid library for processing.
Tools (originally for iphone, would work on mac too) to compare performance of NSArray with C/C++ Array
Demos usage of VertexArrays, VBOs, and Point Sprites for openFrameworks 006+. Mac xcode project provided, but should also work on win, linux, ios (if immediate mode code is removed)
Processing demo to use the webcam to play a virtual piano. Adjustable gridsize, harmonics, scale etc.
A suite of AS3 classes for creating various noise functions, interpolations, fractal composition etc.
Demo for drawing and exporting SVG from Flash. Doesn't support full SVG, only strokes, colors, thickness.