meh2481/RetSphinxEngine
Engine for developing 2D games
Discovered public repositories for meh2481 in the GitHub catalog.
Engine for developing 2D games
Public repository.
Public repository.
Open source portions of WayForward's proprietary game engine
A minimal (C++) one-file TCP & HTTP client implementation sufficient to download files.
A simple IRC bot based off of https://bbs.archlinux.org/viewtopic.php?id=64254
The first computer game I ever made: a commandline-based sliding puzzle game. For posterity.
Super Hexagon. With ponies.
Simple image-decompressing program for WayForward's .anb format used in their game DuckTales: Remastered
A small set of tools for reading and writing a simple binary 3D object format
Intended as a general-purpose animation creator and editor, with an emphasis on simplicity and speed of use
Tiny tree virtual file system - a small C++ library for app-internal VFS support. Like PhysicsFS.
Keep It Simple Stupid MEdia -A stupidly simple media player because I hate most of the ones I've used so far.
Super-simple basic OpenAL example
Small battleship game prototype for ECE 2524
An infinite, Sifteo-cube-based marble labyrinth game. Requires the Sifteo SDK or a set of Sifteo cubes to play.
Tools for compression and decompression of Little Inferno .pak files, and routines for managing mod creation and merging
A recode of the old DOS shareware classic Heartlight, with added features and modern physics
A recode of Lary Myers' 1995 ACK-3D engine, entirely in C, built with GCC
An open source framework for modular, extensible, experimental, network stack implementation.