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Developer Profile

mebens

Discovered public repositories for mebens in the GitHub catalog.

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mebens/triad

My entry for Ludum Dare 27. Created in under 48 hours using LÖVE and Ammo.

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mebens/love-gfx

A small library that streamlines using post-processing effects with LÖVE.

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mebens/tween.lua

Tweening/Easing/Interpolating functions for lua. Inspired on jQuery's animate method.

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mebens/subjects

A small utility program that keeps track of weekly quotas, called "subjects."

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mebens/rts-prototype

A real-time strategy prototype I'm developing with the LÖVE engine and my library, Ammo.

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mebens/pixel-says

A Simon Says remake using only one pixel for graphics. Made with FlashPunk in 1.5 hours.

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mebens/facilitated-escape

A fast paced game about dodging oncoming blocks. Initial version created in under 48 hours for Ludum Dare 21.

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mebens/ammo

A simple, flexible organisational library for use with the LÖVE game engine.

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mebens/vault

A small data storage library for LÖVE, which allows you to save and retrieve data in native Lua data types.

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mebens/unix-utils

Repository for the utility commands for the terminal I have/might/will make.

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mebens/closureclass

A Lua object-orientation library based on MiddleClass, except using the closure approach. More information soon.

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mebens/love-builder

A Ruby script that helps with creating .love files and merged executables on Mac and Linux. (For the LÖVE game engine)

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mebens/enhanced-lua.tmbundle

This is my version of the Lua TextMate bundle. I've taken it and added support for the libraries I use a lot in Lua. These are MiddleClass, Telescope, and the LÖVE engine.

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