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liufeigit

Discovered public repositories for liufeigit in the GitHub catalog.

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liufeigit/KoboldKit

Kobold Kit is the game engine built on and extending Apple's Sprite Kit Framework.

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liufeigit/GuitarApp_Project

Android/IOS에서 Guitar를 연주하여 해당 음파를 분석하여 하나의 게임을 만드는 프로젝트입니다.

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liufeigit/FFT

Perform FFT on an audio file sample. Print the output.

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liufeigit/AudioVisualizer

AudioVisualizer use AudioQueueProcessingTap to extract raw audio data from audioQueue,and visualize the PCM arry, ..DSP..FFT

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liufeigit/iPhoneFFT

A simple FFT library for the iPhone, based on Ooura's FFT code. You should now use Apple's built-in Accelerate library. This was made before Accelerate was released, so it's now irrelevant.

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liufeigit/GTMNSString-HTML

http://code.google.com/p/google-toolbox-for-mac/source/browse/trunk/Foundation/GTMNSString%2BHTML.h http://code.google.com/p/google-toolbox-for-mac/source/browse/trunk/Foundation/GTMNSString%2BHTML.m

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liufeigit/nimbus

The iOS framework that grows only as fast as its documentation

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liufeigit/JPNG

JPNG is a bespoke image file format that combines the compression benefits of JPEG with the alpha channel support of a PNG file. The JPNG library provides an Objective-C implementation of this format along with transparent JPNG loading support for iOS and Mac OS.

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liufeigit/SVGKit

Display and interact with SVG Images on iOS / OS X, using native rendering (CoreAnimation)

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liufeigit/LayerSprites

LayerSprites is a library designed to simplify the use of sprite sheets (image maps containing multiple sub-images) in UIKit applications without using OpenGL or 3rd-party game libraries. Can load sprite sheets in the Coco2D format.

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liufeigit/CustomScrollView

A very simple implementation of a scroll view on iOS. Not meant for production, just for learning purposes. Please check out the accompanying blog post.

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liufeigit/facebook-ios-sdk

Use the Facebook SDK for iOS to integrate with Facebook, help build engaging social apps, and get more installs.

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