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lee779

Discovered public repositories for lee779 in the GitHub catalog.

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lee779/FizzBuzz

This program will perform the FizzBuzz test and print the result in an output text file named fizzbuzz.txt

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lee779/AlphaBetaPruning

A program that uses a search algorithm, the Alpha Beta Pruning algorithm, to find the Alpha and Beta values for the nodes in the given Min/Max game tree. The program also prints the initial move that Max would make initially to optimize his chances for victory.

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lee779/RayTracer

The ray tracer will be able to handle opaque surfaces with lighting and shadows. This requires the understanding of Phong shading, global illumination, and sphere-triangle intersections using barycentric coordinates. The user can specify which files to read which has information of the light sources, types of objects, and its corresponding color, position, diffusion, and other light properties. Upon completion, jpeg images are stored to display the ray trace.

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lee779/HeightField

The purpose of the assignment is to create a height field of given 256 x 256 image which the user specifies at the command line and allows for user interactive features. These features include rotating, translating, and scaling as well as rendering in at least three modes: points, wireframes, and triangles. Upon completion, jpeg images are stored to create an animation displaying the different features.

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lee779/QTsingleplayerGame

Programmed in C++ with QT. User can create an account and log in to play the game. The program also keeps track of all user's highest score. The game is a simple single player game where you dodge monsters, collect health points, and beat the boss at the end of the level.

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lee779/restaurant

Created a simulation of a restaurant, a multithreaded application with agents.

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lee779/blink_iOSgame

Blink is an iOS game programmed in Objective-C for my mobile game development class with three other group members. It's a simple side-scrolling game where the player can teleport and jump to dodge meteors and spikes. Level's are generated using the BlinkLevelEditor.jar, a java program that generates a json file with all the specified properties and locations of objects in the game.

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