kpro1999/igf
The Indiefreaks Game Framework or IGF is a set of .Net libraries compiling a few years of experimenting and prototyping design patterns developing games for Microsoft Xna Framework using the SynapseGaming SunBurn graphics engine.
Discovered public repositories for kpro1999 in the GitHub catalog.
The Indiefreaks Game Framework or IGF is a set of .Net libraries compiling a few years of experimenting and prototyping design patterns developing games for Microsoft Xna Framework using the SynapseGaming SunBurn graphics engine.
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
Accelerates your .Net Application development
Lightweight tween library for Unity
Dead simple, lightweight "states as objects" system
A simple C# library for implementing behavior trees
BehaviorLibrary is a framework for creating behavior trees for game AI. It is free to use, modify, and redestribute as covered under the attached License (FreeBSD). Enjoy!
Strumpy Shader Editor
The artificial intelligence code accompanying the book "Artificial Intelligence for Games"
A socket client tested to connect to socket.io-node servers.
Git/Mercurial version control for Unity
(Unity iOS/Android) システムフォントをテクスチャにレンダリングするプラグイン
Mono open source ECMA CLI, C# and .NET implementation.
Behaviour tree AI library for Unity 3D
The Behave project is a system for designing, integrating and running behaviour logic using Behaviour Trees for simulated characters in unity projects.
Library for building TCP servers on top of IOCP
Doom 3 GPL source release
Make your Unity3D project compatible with anaglyph red/blue 3D glasses!
Unity AddOns and Classes
Single draw call UI solution for Unity with multi resolution support and more.