johnfredcee/trivial-gui
Lisp GUI for OpenGL canvas using Vecto, and Glop
Discovered public repositories for johnfredcee in the GitHub catalog.
Lisp GUI for OpenGL canvas using Vecto, and Glop
Library for generating optimised vector math functions for Common Lisp.
A noise library in Common Lisp
An interpreter for procedural textures.
Direct FFI bindings for OpenGL window and context management
Jim Bilnn's Blobby Man in Javascript for WebGL
Continuous syntax checking for Emacs. Fork to add max parallel invocations and other bug fixes.
Scripts for using emacs comint mode for blender python.
A small lisp compiler / interpreter written using idiomatic C++
Miscalleny of python scripts for procedural computer game content creation.
Convert a wide variety of 3D File Formats to Ogre Meshes via the Open Asset Import Library