johnfn/HaxeFlixelLiveDebug
Ever wanted to change the values of variables on the fly? Yeah, there's an app for that.
Discovered public repositories for johnfn in the GitHub catalog.
Ever wanted to change the values of variables on the fly? Yeah, there's an app for that.
Theme: ??? (let's be honest, everyone knows it's going to be 10 seconds)
Public repository.
art practice goes here
HaxePunk + TMX + TMX extensions
theme: .
ever get a cool idea for a song, only to forget it by the time you get back home?
let's make some art
all of our best tunes, in under an hour... this time, using the power of HTML5
3rd of 4 iphone class projects.
More schoolwork
Javascript audio library for the modern web.
our best tunes, all in an hour
Sublime2 bundle for Haxe programming language
top secret!
rescuetime sucks! let's make our own.
Simple proof of concept for an enhanced starling TextField. Also incidentally serves as a nice testing ground for Starling.
The GPU powered 2D Flash API
Haxe Operator Overloading
project for class
If you've ever wondered which books on GoodReads have the highest ratings...
Some much needed tweaks to the default Haxe unit test infrastructure.
A library for writing 2D games in Haxe. It has Stage3D acceleration, automagic image reloading, and lots more.
YOU ARE THE VILLAIN.
EVOLUTION: the nerdy kid that finally got picked first in the game of kickball.
Some boilerplate code for a 2D game in Scala using OpenGL.
Pixel art editor for Mac OS X
CoffeeScript to ActionScript (trans)compiler.
Unfancy JavaScript
A game development library for AS3. This is dead but the library lives on in Fathom.
Public repository.
bonus project for e25b - awesome educational game about bioengineering!
My entry for pyweek #14. Incomplete.
Let's do this thing.
like a normal blog, but with a stronger sense of tags or categories.
A creative writing project which morphed into a bit of a CS experiment.
A 3D game, implemented in Scala, LWJGL and OpenGL.
Battleship in Scala. Because the best way to learn a language is to write Battleship in it.
typechecked js. Incomplete.
Ludum Dare 22 - a 48 hour gamedev competition. Done in Python. Incomplete.
ghci with autocomplete, calltips, colors with type information, variable inspector, and more.
Caffeine is a little language that compiles to Scheme that compiles to JavaScript.
Vintage mode adds a vi style command mode to Sublime Text 2
teach.
haskell classroom funtimes, part 2! - an implementation of a Hilbert R-Tree in Haskell
Blog written in CoffeeScript, node, express.
A simple, practical introduction to Haskell.
haskell classroom funtimes - a histogram maker written in Haskell
Sample game written in Fathom, a JS/Coffeescript game library.