johndryan/pdfthumbnails
PDF Thumbnail Generator Plugin for Craft CMS
Discovered public repositories for johndryan in the GitHub catalog.
PDF Thumbnail Generator Plugin for Craft CMS
Mugshot is a CamTwist filter plugin that uses OpenCV to cover faces with mugs
Short-lived portraiture for the era of the social-web: this interactive piece plays out the self-foregrounding dynamics of the social web in a physical installation.
2D scribbling device
Codrawing application using node.js and socket.io
OpenFrameworks + OpenCV experiment
A website that requires users to collaborate to view it.
PRIZM explores how individuality might be designed-out of these systems; creating an experience of the individual online that is completely engulfed within the collective.
ofxPlaymodes is an addon to make easy to work with video and audio buffers and headers that can point at any position in the buffer to be rendered. This allows to use different effects like composition of multiple delays.
FaceAlign is a tool that can align a set of images containing faces
Bookmarklet to remove user names and photographs on Facebook.
A mirror that doesn't let you see your own face…
View the latest version of my Thesis Paper in the README file below, or click Commits to browse its evolution over time.
A map drawing machine
Skeleton: A Beautiful Boilerplate for Responsive, Mobile-Friendly Development
Experiments with objects connected to the Internet
Some experiments with Twilio exploring computation where every logic request is handled by a human
Coding for my animism project for the New Ecology of Things class at Art Center College of Design.
A simple processing sketch to draw an image with a series of images as pixels from light to dark.
'Useless Networks' physical computing project for New Ecology of Things class at Media Design, Art Center College of Design
As part of a project studying computation and materiality, this sketch explores replacing pixels with a grid of small triangular ‘clickers’ which fold physically to change color
This study was part of a project studying computation and materiality.
As part of a project studying computation and materiality, I wanted to explore the idea of a city’s structure as texture. Roads unfold following a simple set of rules, creating an overall structure with emergent patterns and texture.